About

I live for thinking and doing.

I live for thinking and doing, driven by great concepts and by finding the craft needed to make them as good as they can be. I code, design and explore in whatever medium a concept needs.

I've always been fascinated by good ideas that shift the way we see things, ideas that make us see something from a completely different perspective.

And I rarely do it alone. A lot of my work has come from working closely with people who know things I don't: building scenes with a team at SALLY, creating Barnacle with two fellow creatives, and working side by side with sustainability experts at TCO Development. Even Chamber Obscura took shape through conversations with friends.

Want to work together? hello@rasmusbengtsson.com

What I do

Concept & exploration

  • Futures & speculative design
  • Concept development
  • Workshop facilitation

Design

  • Visual design
  • Art direction
  • Experience design (UX)

Prototyping

  • AI-assisted building
  • Generative AI
  • Physical artifacts

Experience

6
  1. Nov 2018 – Present Designer & Creative Technologist Freelance Concept development Visual design Product design Speculative design Interaction design

    Visual identities, websites and my own design projects. In 2024 I co-created Barnacle, an AR experience about how AI could shape our friendships, where I worked on the concept, the visual design and the technical build. It was nominated for Audiovisual Excellence at Stockholm Fringe 2024.

  2. Jun 2024 – Apr 2026 Visual- & UX-Designer TCO Development Visual communication Concept development Visual design Analytics CRM Product design Illustration

    Back at TCO Development after Hyper Island, leading the visual language of TCO Certified and the design of the website. I worked closely with the sustainability experts, and used website and CRM data from HubSpot to see what people actually read and responded to.

  3. Mar 2024 – Jun 2024 Design Intern SALLY, EY Doberman Concept development Future thinking Prototyping Visual design

    Research, concept development and prototyping at SALLY, the futures lab at EY Doberman. On The Independent Burger, which won silver at Svenska Designpriset 2024, I was responsible for designing and building the neighbourhood scenes that became the core of the exhibition.

  4. Feb 2018 – Aug 2023 Visual- & UX-Designer TCO Development Visual communication Concept development Visual design Analytics CRM Product design Illustration

    As the designer of TCO Certified, the global sustainability certification for IT products, I developed its visual language and website. Much of the work was turning complex criteria on climate, hazardous substances, circularity and supply chain into reports, infographics and visual stories that people could take in.

  5. Nov 2015 – Feb 2018 Digital Strategist TCO Development Digital marketing Social media Digital strategy Analytics CRM

    My first role at TCO Development: strategy and execution for our digital channels, from social media and newsletters to webinars, and support for the rest of our communication.

  6. Sep 2014 – Nov 2015 Digital Manager Readly Analytics CRM Digital marketing Social media Digital strategy

    Responsible for Readly's social media and campaign analysis in Sweden, and for planning and running digital campaigns with partners like Telia and Loka.

Education

5
  1. 2023 – 2024 Design Lead (program) Hyper Island Future thinking Concept development Leadership Workshop facilitation Visual design Product design Process design
  2. 2024 Process Design & Facilitation (course) Hyper Island Leadership Workshop facilitation Process design
  3. 2020 Art Direction (course) Berghs School of Communication Art direction Visual communication Concept development Visual design
  4. 2018 Graphic Design (course) Berghs School of Communication Graphic design Concept development Illustrations Visual design
  5. 2011 – 2013 Digital Media (program) Hyper Island Concept development Workshop facilitation Analytics Communication strategy Digital marketing Leadership